39 lines
923 B
Go

package libWebsocket
import "github.com/gogf/gf/v2/frame/g"
// WRequest 输入对象
type WRequest struct {
Event string `json:"event"` // 事件名称
Data g.Map `json:"data"` // 数据
}
// WResponse 输出对象
type WResponse struct {
Event string `json:"event"` // 事件名称
Data interface{} `json:"data,omitempty"` // 数据
Code int `json:"code"` // 状态码
ErrorMsg string `json:"errorMsg,omitempty"` // 错误消息
Timestamp int64 `json:"timestamp"` // 服务器时间
}
type TagWResponse struct {
Tag string
WResponse *WResponse
}
type UserWResponse struct {
UserID uint64
WResponse *WResponse
}
type ClientWResponse struct {
ID string
WResponse *WResponse
}
// EventHandler 消息处理器
type EventHandler func(client *Client, req *WRequest)
type EventHandlers map[string]EventHandler